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USA Ace Combat 5: The Unsung War - [SLUS-20851]

sabin1981

PS2onPS4 Lover!
Uploader
회원 | Member
May 19, 2018
986
26,192
220px-Ac5box.jpg

Game Name: Ace Combat 5: The Unsung War
Codebreaker Injected: NO
Widescreen: YES
Title-ID: SLUS-20851
Size: 3.5GB
Issues: Patch included to fix ground texture issues. Minor shader corruption in sky, nothing major and still fully playable and enjoyable.
Notes: !!! WARNING !!! Saving/Loading is IMPOSSIBLE at the moment due to a glitch. I'm trying to work on it but be warned; you CANNOT save your game whilst playing.
Notes:

 
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Thanks for the upload. Playable, but saving does not work. Complains about corrupted memory card.
 
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Okay, this is strange. Ace Combat 4 and Zero both save/load perfectly, but Ace Combat 5 does say "memory card may be corrupted" -- so I'm remaking the PKG now and will test a few things. That's the downside to having hundreds of games being tested, sometimes files get misplaced or shuffled around too much. Could just be, literally, a corrupted memory card I packaged in.

... or it could be an emulator issue and that's a doozie.

Don't delete your install though, just hold on to see if I can fix this with a patch :) And thanks for letting me know!
 
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Okay, unfortunately I cannot seem to fix this for now. Patches, emulator configuration, new memcard files, different emulator templates... nothing seems to work. I'm sorry but I can't do anything at the moment. It's a "playable" game but without the ability to save and load, it's going to be a deeply frustrating experience :(

I'll keep looking into it, but I'm going to mark this with a warning for now.

Neither AC04 nor Zero have the same issue, and both are fully playable.
 
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It was basically a choice between high-res graphics and strange, slight, sky texture/shader error... or PS2-level low-res graphics and fixed skies. We can't have both, at the moment at least, I'm sure there's a fix somehow :\
 
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Yeah, unfortunately this was deleted. The sad thing is, there's really no point in playing it anyway - the game is all but effectively unplayable since you cannot save. At all. There's a glitch in the emulator and it prevents the game from saving/loading, it simply cannot read the memory card as anything other than corrupt.

I cannot fix it, despite trying quite extensively, so it's best to just let the thread die. I'm sorry. It would be a miserable experience trying to play this from start to finish without saving.
 
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Official "PS2 Classics" release of Ace Combat 5 is perfect, as expected. No issues with cloud shaders, no issues with 2x2 up-res, and - most critically - no issues with saving or loading. Sadly, since the scene overlords are hoarding exploits, the chance of any of us being able to play this without updating to 6.x++ and losing homebrew/PS2PKG/etc is close to zero.
 
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Official "PS2 Classics" release of Ace Combat 5 is perfect, as expected. No issues with cloud shaders, no issues with 2x2 up-res, and - most critically - no issues with saving or loading. Sadly, since the scene overlords are hoarding exploits, the chance of any of us being able to play this without updating to 6.x++ and losing homebrew/PS2PKG/etc is close to zero.


I guess I will have chance to relive this game once Ps4 reaches its end of life, higher firmware jailbreak supposedly releases at that moment just like PS vita scene by now ^^
 
Read the thread, maybe?

Yeah, unfortunately this was deleted. The sad thing is, there's really no point in playing it anyway - the game is all but effectively unplayable since you cannot save. At all. There's a glitch in the emulator and it prevents the game from saving/loading, it simply cannot read the memory card as anything other than corrupt.

I cannot fix it, despite trying quite extensively, so it's best to just let the thread die. I'm sorry. It would be a miserable experience trying to play this from start to finish without saving.
 
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I believe that I read that Ace Combat 5 for PS$ isn't being emulated but was rebuilt to run on PS4. Hence, no new EMU with new kex regardless. Hope I'm wrong.