- Mar 14, 2018
- 62
- 3,246
Multi console developer @Rinnegatamante has updated his Quake port for the PS Vita, which has added such features as 2x and 4x Multisample anti-aliasing(MSAA), here is a full list of the changes:
Full changelog:
Full changelog:
- Fixed GIT versioning not being displayed.
- Implemented MSAA 2x and MSAA 4x support (Required homebrew reboot for changes to apply).
- Added uma0:/ partition support for Data Files.
- Fixed a bug causing some sliders in Options menu to be incorrectly set at boot.
- Fixed a bug causing graphical glitches if viewsize was < 100.
- Fixed several issues related to some CVAR values.
- Fixed a bug causing fog not being rendered at boot if gl_fog (Fog option) was enabled.
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